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Wargame: European Escalation is a real-time tactics video game developed by Eugen Systems and published by Focus Home Interactive, released on February 23, 2012.It is set in Europe during the Cold War, most specifically in the years 1975–85 with alternate history scenarios portraying open war between NATO and the Warsaw Pact.
The campaign is also a reference to the Sino-Soviet border conflict of the late 1960s, those these did not escalate as badly as the scenario in-game. This is the only REDFOR versus REDFOR campaign in the game. In addition to controlling PLA units, the player also has access to some North Korean troops that that country sends to aid China.
A strategic world-map consisting of over 500 regions and 100 cities. The players play as one of 45 nations, ranging from US to Malta on maps covering all of Europe and North Africa. Strategic and tactical gameplay modes; The players play an entire campaign including both strategic and tactical game-play modes, or fight in combat focused skirmish.
A large skirmish battle between NATO and Soviet troops. World in Conflict focuses on real-time tactics (RTT) gameplay, in a similar manner to Ground Control, a game also developed by Massive Entertainment, [8] in which players deploy units onto a battlefield and must carefully make use of them to achieve victory, making use of support assets to further assist them.
Single-player play takes the form of skirmishes against the AI, scripted battles set in specific places, and a turn-based strategic campaign. In both multiplayer and single-player modes, all players receive a ticking income of points to spend on deployable units, such as infantry , artillery , tanks , reconnaissance units , air defense units ...
World in Conflict: Soviet Assault is a 2009 expansion pack developed by Massive Entertainment and Swordfish Studios for the 2007 real-time tactics video game World in Conflict. It features the ability to play as the Soviet Union in the single player campaign, against which the player fought in the original World in Conflict as well as adding ...
Global Commander is a game in which the player must prevent conflict between the 16 nations of the U.N.N., each with its own level of technology and natural resources. The player's nation can use laser-defense satellites to stop missile attacks launched between nations, as well as three reconnaissance satellites to track military activity.
Wargame: AirLand Battle is a primarily multiplayer game. There are several game modes to play. The majority of multiplayer games are skirmish battles, where players fight against other players and/or AI generated opponents with custom built decks. These battles vary in s
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