enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Loudness - Wikipedia

    en.wikipedia.org/wiki/Loudness

    When sensorineural hearing loss (damage to the cochlea or in the brain) is present, the perception of loudness is altered. Sounds at low levels (often perceived by those without hearing loss as relatively quiet) are no longer audible to the hearing impaired, but sounds at high levels often are perceived as having the same loudness as they would for an unimpaired listener.

  3. Compression artifact - Wikipedia

    en.wikipedia.org/wiki/Compression_artifact

    The lower the bit rate, the more coarsely the coefficients are represented and the more coefficients are quantized to zero. Statistically, images have more low-frequency than high-frequency content, so it is the low-frequency content that remains after quantization, which results in blurry, low-resolution blocks. In the most extreme case only ...

  4. Low-frequency effects - Wikipedia

    en.wikipedia.org/wiki/Low-frequency_effects

    The low-frequency effects (LFE) channel is a band-limited audio track that is used for reproducing deep and intense low-frequency sounds in the 3–120 Hz frequency range. [1] [2] [3] [4]

  5. Infrasound - Wikipedia

    en.wikipedia.org/wiki/Infrasound

    In music, acoustic waveguide methods, such as a large pipe organ or, for reproduction, exotic loudspeaker designs such as transmission line, rotary woofer, or traditional subwoofer designs can produce low-frequency sounds, including near-infrasound. Subwoofers designed to produce infrasound are capable of sound reproduction an octave or more ...

  6. Room modes - Wikipedia

    en.wikipedia.org/wiki/Room_modes

    Most rooms have their fundamental resonances in the 20 Hz to 200 Hz region, each frequency being related to one or more of the room's dimensions or a divisor thereof. These resonances affect the low-frequency low-mid-frequency response of a sound system in the room and are one of the biggest obstacles to accurate sound reproduction.

  7. Sound reinforcement system - Wikipedia

    en.wikipedia.org/wiki/Sound_reinforcement_system

    Low-frequency signals are sent to amplifiers and then to subwoofers, and middle and high-frequency sounds are typically sent to amplifiers which power full-range speaker cabinets. Using a crossover to separate the sound into low, middle and high frequencies can lead to a "cleaner", clearer sound (see bi-amplification ) than routing all of the ...

  8. Sound localization - Wikipedia

    en.wikipedia.org/wiki/Sound_localization

    Loudness: Distant sound sources have a lower loudness than close ones. This aspect can be evaluated especially for well-known sound sources. Sound spectrum: High frequencies are more quickly damped by the air than low frequencies. Therefore, a distant sound source sounds more muffled than a close one, because the high frequencies are attenuated.

  9. dbx (noise reduction) - Wikipedia

    en.wikipedia.org/wiki/Dbx_(noise_reduction)

    Since tape hiss is primarily a problem for high-frequency sounds, Dolby uses much stronger pre-emphasis at high frequencies than low. This means that a low-volume, low-frequency signal may see little or no companding, whereas the same volume at high-frequencies will have been strongly pre-emphasized to a higher volume level before compression. [10]