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  2. Virtual school libraries in the United States - Wikipedia

    en.wikipedia.org/wiki/Virtual_school_libraries...

    A virtual school library is a PreK-12 library that is a subunit of a virtual school—using the same telecommunications network to provide equitable access to electronic resources and communication designed to support the school's curriculum.

  3. School library - Wikipedia

    en.wikipedia.org/wiki/School_library

    A school library (or a school media center) is a library within a school where students, and sometimes their parents and staff have access to loan a variety of resources, often literary or digital. The goal of a school library or media center is to ensure that all members of the school community have equitable access "to books and reading, to ...

  4. Learning commons - Wikipedia

    en.wikipedia.org/wiki/Learning_commons

    Learning Commons inside the library of Tec de Monterrey, Mexico City. Learning commons, also known as scholars' commons, information commons or digital commons, are learning spaces, [1] [2] similar to libraries and classrooms that share space for information technology, remote or online education, tutoring, [3] [4] collaboration, content creation, meetings, socialization, playing games and ...

  5. International Children's Digital Library - Wikipedia

    en.wikipedia.org/wiki/International_Children's...

    The International Children's Digital Library was initially launched in November 2002 under the direction of University of Maryland Computer Science professor Dr. Allison Druin and in collaboration with researchers from other fields, such as information studies, art, psychology, and education, in order to better understand children's online habits and to encourage a love of reading and ...

  6. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  7. Epic! - Wikipedia

    en.wikipedia.org/wiki/Epic!

    Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]

  8. Strengthening Kids' Interest in Learning and Libraries Act

    en.wikipedia.org/wiki/Strengthening_Kids...

    The bipartisan SKILLs Act would further amend the Elementary and Secondary Education Act (ESEA) by requiring state and school districts plan to address the development of effective school library programs to help students gain digital literacy skills, master the knowledge and skills in the challenging academic content standards adopted by the ...

  9. Libraries in virtual worlds - Wikipedia

    en.wikipedia.org/wiki/Libraries_in_virtual_worlds

    The Community Virtual Library opened a branch on Cookie Island in the virtual world of Kitely with a Digital Citizenship Museum filled with rooms of exhibits such as Cybersecurity, Digital Citizenship for Kids, Gamification in Education, Curation and Archival of Digital Content, Avatars and Artificial Intelligence, and Social Media Blunders [43]