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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    Random maps typically have a certain theme - for example a naval random map with many small islands, or a 'gold rush' map with a large amount of gold in the center of the map. The type of random map may also influence the game's artificial intelligence, with the AI employing different strategies optimized for each random map. Methods for ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Prior generation (means it has a successor), 2D grid-based system, optimized for outdoor not indoor maps Cube 2 Engine: C++: 2004 CubeScript Yes 3D Windows, Linux, macOS: Cube 2: Sauerbraten: zlib: Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine Dagor Engine: C++: 2017 ...

  5. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  6. List of Five Nights at Freddy's media - Wikipedia

    en.wikipedia.org/wiki/List_of_Five_Nights_at...

    Release years by system: 2022 – Microsoft Windows TBA – Console, Mobile device [54] Notes: . Alternatively known as Five Nights at Freddy's: POPGOES Arcade.; This title originally released on June 12, 2020 under the name of POPGOES Arcade 2020 Edition as a fangame, before the series' absorption into the official franchise under the Fazbear Fanverse Initiative.

  7. Scott Cawthon - Wikipedia

    en.wikipedia.org/wiki/Scott_Cawthon

    A devout Christian, Cawthon began his career in game development making self-funded Christian adventure games.Cawthon's first professional game was called Iffermoon.He attended the Art Institute of Houston in 1996, where he learned how to create computer graphics, but taught himself to develop games using the engine Clickteam Fusion.

  8. /dev/random - Wikipedia

    en.wikipedia.org/wiki/Dev/random

    Random number generation in kernel space was implemented for the first time for Linux [2] in 1994 by Theodore Ts'o. [6] The implementation used secure hashes rather than ciphers, [clarification needed] to avoid cryptography export restrictions that were in place when the generator was originally designed.

  9. Five Nights at Freddy's 4 - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's_4

    A gameplay screenshot showing the protagonist shining their flashlight down the left hallway. Five Nights at Freddy's 4 is a point-and-click survival horror game. [1] Like previous games in the series, the player is tasked with surviving from midnight to 6:00 a.m. against homicidal animatronics.