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The name Key for the studio was ultimately decided by majority rule. [2] Key released Kanon on June 4, 1999, as an adult game, [3] though the scenes containing adult content were kept to a minimum. This gave the player more of a focus on the characters' stories and on the visuals and music, especially for a visual novel at the time of its release.
A content house, or also known as a collab house, creator house, content collective or influencer group, [1] is a residential property which is most commonly used by internet celebrities, social media influencers or content creators in order to provide a focus on creating content for social media platforms, such as YouTube, TikTok, and Instagram.
Office website CollabNet VersionOne is a software company founded by Tim O’Reilly, Brian Behlendorf, and Bill Portelli, headquartered in Alpharetta, Georgia, United States. CollabNet focuses on value stream management , DevOps , agile management , application lifecycle management (ALM) , and enterprise version control.
Glitch Productions Pty. Ltd. (also known as Glitch, and formerly Glitchy Boy or Glitchy Boy Productions) is an Australian independent animation studio based in Sydney, New South Wales. The studio was founded in 2017 by producer Kevin Lerdwichagul and animator Luke Lerdwichagul, who is known for being the creator of the machinima sketch comedy ...
Sledgehammer opened a new studio in Melbourne, Australia by September 2019. [21] [22] In May 2020, Sledgehammer Games COO Andy Wilson confirmed that the studio was now a multi-project studio with over 200 employees, with plans to hire up to 100 new employees over the next year. [23] Sledgehammer Games second logo (2021–2023)
The studio was established by SMEJ's animation production division, Aniplex, on May 9, 2005, to animate its anime series and productions. [4] [5] In 2006, it co-produced the original production Zenmai Zamurai, and in October of the same year, established a studio in Asagaya.
Splice is a cloud-based music creation platform founded by Matt Aimonetti and Steve Martocci which includes a sample library, audio plug-ins on a subscription basis, and integration with several digital audio workstations (DAWs).
Lark was developed by Lark Technologies Pte. Ltd., a subsidiary of ByteDance, based in Singapore, [2] and was originally developed as an internal tool. [6]In November 2018, Lark became ByteDance's internal communication and collaboration platform.