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  2. Education 3.0 - Wikipedia

    en.wikipedia.org/wiki/Education_3.0

    Education 3.0 is an umbrella term used by educational theorists to describe a variety of ways to integrate technology into learning. According to Jeff Borden, Education 3.0 entails a confluence of neuroscience, cognitive psychology, and education technology, using web-based digital and mobile technology , including apps, hardware and software ...

  3. Pedagogy 3.0 - Wikipedia

    en.wikipedia.org/wiki/Pedagogy_3.0

    Open-ended activities may run alongside other, more teacher-directed, activities in a versatile pedagogy that is an extension of blended learning pedagogic models. Learning in such scenarios is constructivist and has similarities with project-based , inquiry and problem-based approaches, although extended to exploit the collaborative features ...

  4. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  5. Academic grading in the United States - Wikipedia

    en.wikipedia.org/wiki/Academic_grading_in_the...

    Additionally, many schools add .33 for a plus (+) grade and subtract .33 for a minus (−) grade. Thus, a B+ yields a 3.33 whereas an A− yields a 3.67. [ 18 ] A-plusses, if given, are usually assigned a value of 4.0 (equivalent to an A) due to the common assumption that a 4.00 is the best possible grade-point average, although 4.33 is awarded ...

  6. M-learning - Wikipedia

    en.wikipedia.org/wiki/M-learning

    M-learning, or mobile learning, is a form of distance education or technology enhanced active learning where learners use portable devices such as mobile phones to learn anywhere and anytime. The portability that mobile devices provide allows for learning anywhere, hence the term "mobile" in "mobile learning."

  7. Semantic Web - Wikipedia

    en.wikipedia.org/wiki/Semantic_Web

    OWL adds more vocabulary for describing properties and classes: among others, relations between classes (e.g. disjointness), cardinality (e.g. "exactly one"), equality, richer typing of properties, characteristics of properties (e.g. symmetry), and enumerated classes. SPARQL is a protocol and query language for semantic web data sources.

  8. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    The initial announcement was followed by a call to the sector for Expressions of Interest to participate in the e-learning benchmarking exercise (e-benchmarking). A consultative Town Meeting was also held at the Academy, York in November 2005. (The pilot phase of the e-Learning Benchmarking Exercise commenced in January 2006.)

  9. Academic grading in Vietnam - Wikipedia

    en.wikipedia.org/wiki/Academic_grading_in_Vietnam

    The Vietnamese grading system is an academic grading system utilized in Vietnam.It is based on a 0 to 10-point scale, similar to the US 1.0-4.0 scale.. Typically when an American educational institution requests a grade-point average calculated on the 4 point scale, the student will be expected to do a direct mathematical conversion, so 10 becomes 4.0, 7.5 becomes 3.0, etc.

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