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  2. Education 3.0 - Wikipedia

    en.wikipedia.org/wiki/Education_3.0

    In Education 3.0, classrooms would move away from lectures, such as this one, to having class time be spent on discussions and projects, using digital technology. Education 3.0 is an umbrella term used by educational theorists to describe a variety of ways to integrate technology into

  3. Pedagogy 3.0 - Wikipedia

    en.wikipedia.org/wiki/Pedagogy_3.0

    Pedagogy 3.0 is a neologism, developed in 2010 by Jim Vanides [1] for the Hewlett Packard Catalyst Initiative. [2] It refers to the attitudes, competencies and skills ...

  4. Semantic Web - Wikipedia

    en.wikipedia.org/wiki/Semantic_Web

    The Semantic Web, sometimes known as Web 3.0 (not to be confused with Web3), is an extension of the World Wide Web through standards [1] set by the World Wide Web Consortium (W3C).

  5. Academic grading in the United States - Wikipedia

    en.wikipedia.org/wiki/Academic_grading_in_the...

    With the adoption of standards-based education, most states have created examinations in which students are compared to a standard of what educators, employers, parents, and other stakeholders have determined to be what every student should know and be able to do. Students are graded as exceeding, meeting, or falling below the standard.

  6. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  7. List of countries by spending on education as percentage of ...

    en.wikipedia.org/wiki/List_of_countries_by...

    Education spending of countries and subnational areas by % of GDP ; Location % of GDP Year Source Marshall Islands 15.8 2019 [1] Cuba 11.5 2020 [2] Micronesia 10.5 2020 [2]

  8. Life 3.0 - Wikipedia

    en.wikipedia.org/wiki/Life_3.0

    The book begins by positing a scenario in which AI has exceeded human intelligence and become pervasive in society. Tegmark refers to different stages of human life since its inception: Life 1.0 referring to biological origins, Life 2.0 referring to cultural developments in humanity, and Life 3.0 referring to the technological age of humans.

  9. Continuing education unit - Wikipedia

    en.wikipedia.org/wiki/Continuing_education_unit

    Continuing education or professional development is required in many fields, including teachers, insurance professionals, interior designers/interior architects, lighting designers, architects, engineers, emergency management professionals, school administrators, educators, nurses as well as those in the mental health professionals including ...