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  2. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    In computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code: Avoid pipeline stalls by rearranging the order of instructions. [1]

  3. Compile time - Wikipedia

    en.wikipedia.org/wiki/Compile_time

    Most compilers have at least the following compiler phases (which therefore occur at compile-time): syntax analysis, semantic analysis, and code generation.During optimization phases, constant expressions in the source code can also be evaluated at compile-time using compile-time execution, which reduces the constant expressions to a single value.

  4. Code generation (compiler) - Wikipedia

    en.wikipedia.org/wiki/Code_generation_(compiler)

    For example, YACC (Yet Another Compiler-Compiler) takes input in Backus–Naur form and converts it to a parser in C. Though it was originally created for automatic generation of a parser for a compiler, yacc is also often used to automate writing code that needs to be modified each time specifications are changed.

  5. Tracing just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Tracing_just-in-time...

    One example for such a place are if statements. The guard is a quick check to determine whether the original condition is still true. If a guard fails, the execution of the trace is aborted. Since tracing is done during execution, the trace can be made to contain runtime information (e.g. type information). This information can later be used in ...

  6. Program lifecycle phase - Wikipedia

    en.wikipedia.org/wiki/Program_lifecycle_phase

    Program lifecycle phases are the stages a computer program undergoes, from initial creation to deployment and execution. The phases are edit time, compile time, link time, distribution time, installation time, load time, and run time. Lifecycle phases do not necessarily happen in a linear order, and they can be intertwined in various ways.

  7. Compilers: Principles, Techniques, and Tools - Wikipedia

    en.wikipedia.org/wiki/Compilers:_Principles...

    First published in 1986, it is widely regarded as the classic definitive compiler technology text. [2] It is known as the Dragon Book to generations of computer scientists [3] [4] as its cover depicts a knight and a dragon in battle, a metaphor for conquering complexity. This name can also refer to Aho and Ullman's older Principles of Compiler ...

  8. Multi-pass compiler - Wikipedia

    en.wikipedia.org/wiki/Multi-pass_compiler

    A multi-pass compiler is a type of compiler that processes the source code or abstract syntax tree of a program several times. This is in contrast to a one-pass compiler, which traverses the program only once. Each pass takes the result of the previous pass as the input, and creates an intermediate output.

  9. Decompiler - Wikipedia

    en.wikipedia.org/wiki/Decompiler

    The final phase is the generation of the high level code in the back end of the decompiler. Just as a compiler may have several back ends for generating machine code for different architectures, a decompiler may have several back ends for generating high level code in different high level languages.