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  2. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  3. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers.

  4. Libart - Wikipedia

    en.wikipedia.org/wiki/Libart

    Libart is a free software graphics library of functions for 2D graphics supporting a superset of the PostScript imaging model. Libart was designed to be integrated with graphics, artwork, and illustration programs. It is written in optimized C and is fully compatible with C++. With a small footprint of 10,000 lines of code, it is especially ...

  5. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    It also provides a graphics module for simple hardware acceleration of 2D computer graphics which includes text rendering using FreeType, an audio module that uses OpenAL, replaced by miniaudio as of v3.0.0, [5] and a networking module for basic Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) communication.

  6. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.

  7. Processing - Wikipedia

    en.wikipedia.org/wiki/Processing

    Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.

  8. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering .

  9. Graphics32 - Wikipedia

    en.wikipedia.org/wiki/Graphics32

    Graphics32 is a free graphics library for Borland Delphi and Kylix optimized for 32-bit pixel formats which is licensed under the Mozilla Public License.. Graphics32 provides fast operations for pixels and graphic primitives and is almost a hundred times faster in per-pixel and about 2–5 times faster in drawing lines access than the standard components by Embarcadero which are wrappers for ...