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  2. Radiant AI - Wikipedia

    en.wikipedia.org/wiki/Radiant_AI

    The Radiant AI system deals with NPC interactions and behavior. It allows non-player characters to dynamically react to and interact with the world around them. [3] General goals, such as "Eat in this location at 2pm" are given to NPCs, and NPCs are left to determine how to achieve them. [4]

  3. Fallout 4 - Wikipedia

    en.wikipedia.org/wiki/Fallout_4

    Fallout 4 is the first game in the series to feature a fully-voiced protagonist. Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to ...

  4. Nick Valentine - Wikipedia

    en.wikipedia.org/wiki/Nick_Valentine

    Nick Valentine is a fictional character in the post-apocalyptic themed Fallout media franchise. Valentine is first introduced as a non-player character in the 2015 role-playing video game Fallout 4, where he plays an important role in its main plotline by lending his assistance to the search for the abducted son of the game's player character, the sole survivor of a cryogenics-focused facility ...

  5. Spawning (video games) - Wikipedia

    en.wikipedia.org/wiki/Spawning_(video_games)

    In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives . Despawning is the deletion of an entity from the game world.

  6. Non-player character - Wikipedia

    en.wikipedia.org/wiki/Non-player_character

    A non-player character (NPC), also called a non-playable character, is a character in a game that is not controlled by a player. [1] The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by another player.

  7. Ghoul (Fallout) - Wikipedia

    en.wikipedia.org/wiki/Ghoul_(Fallout)

    The term "ghoul" in the Fallout series refers to human victims who were subject to prolonged exposure to radiation, force evolutionary virus (FEV) and other pollutants when they were caught outside during the Great War, a global conflict driven by the use of nuclear weapons which devastated much of the known world in the Fallout universe and provides the basis for the devastated world setting ...

  8. Rage (video game) - Wikipedia

    en.wikipedia.org/wiki/Rage_(video_game)

    Looking for video game material to include, id suggested Rage. id took mostly pre-existing game areas (the Well area), but worked with the production of the show to include allusions and references to the murder to tie into Jesse's narrative within the game, such as the victim's name written on walls. From there, they provided a lot of pre ...

  9. Black Mesa Research Facility - Wikipedia

    en.wikipedia.org/wiki/Black_Mesa_Research_Facility

    [4] The monorail sequence that introduces the player to the Black Mesa facility was initially intended as a tech demo. Laidlaw stated that when a programmer implemented a new type of game object called "func_tracktrain", which allowed trains to branch onto different tracks, as well as bank and pivot into turns, he decided to incorporate a train ...