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  2. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    The animation shows the maze generation steps for a graph that is not on a rectangular grid. First, the computer creates a random planar graph G shown in blue, and its dual F shown in yellow. Second, the computer traverses F using a chosen algorithm, such as a depth-first search, coloring the path red.

  3. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    As described in an instructional article by Josh Petty: [3] Rigging is making our characters able to move. The process of rigging is we take that digital sculpture, and we start building the skeleton, the muscles, and we attach the skin to the character, and we also create a set of animation controls, which our animators use to push and pull the body around.

  4. Smear frame - Wikipedia

    en.wikipedia.org/wiki/Smear_frame

    In animation, a smear frame is a frame used to simulate motion blur. Smear frames are used in between key frames. [1] This animation technique has been used since the 1940s. [1] Smear frames are used to stylistically visualize fast movement along a path of motion. [2] [3] [4]

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The 2D engine supports features such as lights, shadows, shaders, tile sets, parallax scrolling, polygons, animations, physics, and particles. It is also possible to mix 2D and 3D using a 'viewport node'. To support the UI and 2D Vector graphics assets support, Godot has integrated a 3rd party library, ThorVG (Thor Vector Graphics). [36]

  6. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity-2D was not shipped on the Ubuntu 11.04 CD, instead the classic GNOME desktop was the fall-back for hardware that could not run Unity. [ 70 ] [ 71 ] In March 2011, public indications emerged of friction between Canonical (and its development of Unity) and the GNOME developers.

  7. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  8. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.

  9. Pencil2D - Wikipedia

    en.wikipedia.org/wiki/Pencil2D

    Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework . It is used for making cartoons using traditional techniques (tracing drawings, onion skinning , etc), managing vector and bitmap drawings.