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  2. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet was founded in October 2005 by Andrew Sutherland, who at the time was a 15-year old student, [2] and released to the public in January 2007. [3] Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [4]

  3. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...

  4. Elbphilharmonie - Wikipedia

    en.wikipedia.org/wiki/Elbphilharmonie

    The project is the result of a private initiative by the architect and real estate developer Alexander Gérard and his wife Jana Marko, [5] an art historian, who commissioned the original design by the Swiss architecture firm Herzog & de Meuron, [6] [7] [2] who developed and promoted the project (since 2003 in cooperation with the Hamburg-based ...

  5. Pearson Education - Wikipedia

    en.wikipedia.org/wiki/Pearson_Education

    Following the sale of its financial news publications Financial Times and The Economist in 2015, Pearson plc rebranded in January 2016 to focus solely on education, and the corporation adopted a new logo. [4] The logo is the unconventional symbol known as the interrobang (‽), a combination of a question mark and an exclamation point, and the ...

  6. Logo Software - Wikipedia

    en.wikipedia.org/wiki/Logo_Software

    Logo Academy is the learning and development platform brand of Logo Group. The Logo Academy training unit was established in 2012 and provides training to university, high school, and vocational school students in addition to Logo business partners and customers. Within this context, a total of 2,828 people received training in 2021. [12]

  7. Logo Board Game - Wikipedia

    en.wikipedia.org/wiki/Logo_Board_Game

    The LOGO Board Game is for 2 to 6 players (or teams) aged 12 and up. Players travel round the board of purple, yellow, green, and red spaces, based on correctly answered questions, until they reach the winning zone in the center. The questions are based on logos, products and packaging of well-known brands. There are three types of question card:

  8. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1] The learning management system concept emerged directly from e-Learning. Learning management systems make ...

  9. Channel 4 Learning - Wikipedia

    en.wikipedia.org/wiki/Channel_4_Learning

    Channel 4 Learning, originally part of Channel 4, was created to produce support materials that motivate and inspire learners aged 4–19 while empowering teachers to create engaging lessons. Primary resources cover Early Years, Key Stage 1 and Key Stage 2. Secondary resources cover Key Stage 3, Key Stage 4 and GCSEs.