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JSFuck - Write any JavaScript with 6 Characters: []()!+ – web application for encoding JavaScript to JSFuck; JavaScript code of the aforementioned converter; JScrewIt - Another tool to convert JavaScript to JSFuck, with environment-specific optimizations; Esolang - The esoteric programming languages wiki
In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.
The \n escape sequence allows for shorter code by specifying the newline in the string literal, and for faster runtime by eliminating the text formatting operation. Also, the compiler can map the escape sequence to a character encoding system other than ASCII and thus make the code more portable.
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where , "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the ...
Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime. Create a new interpreter for the language's bytecode to give a new meaning or purpose for a programming construct.
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.