Search results
Results from the WOW.Com Content Network
Endless Ocean Luminous [a] is an adventure simulation game developed by Arika and published by Nintendo for the Nintendo Switch. As the third game in the Endless Ocean series, Luminous marks the first installment since 2009's Endless Ocean 2: Adventures of the Deep for the Wii .
The ocean-like quality of seashell resonance is due in part to the similarity between airflow and ocean movement sounds. The association of seashells with the ocean likely plays a further role. Resonators attenuate or emphasize some ambient noise frequencies in the environment, including airflow within the resonator and sound originating from ...
The International Quiet Ocean Experiment (IQOE) is a global scientific research program aimed at improving understanding of the distributions of sounds in the ocean, and studying the effects of underwater noise pollution on marine life. The program has worked on promoting research, observations, and modelling to advance understanding of ocean ...
The sound's source was roughly triangulated to , a remote point in the South Pacific Ocean west of the southern tip of South AmericaThe sound was detected by the Equatorial Pacific Ocean autonomous hydrophone array, [1] a system of hydrophones primarily used to monitor undersea seismicity, ice noise, and marine mammal population and migration.
The SOFAR channel (short for sound fixing and ranging channel), or deep sound channel (DSC), [1] is a horizontal layer of water in the ocean at which depth the speed of sound is at its minimum. The SOFAR channel acts as a waveguide for sound, and low frequency sound waves within the channel may travel thousands of miles before dissipating.
The speed of sound will vary slightly depending on temperature, pressure and salinity; and for precise applications of echosounding, such as hydrography, the speed of sound must also be measured, typically by deploying a sound velocity probe in the water. Echo sounding is a special purpose application of sonar used to locate the bottom.
Seismic data record how the intensity of sound at each hydrophone changes with time. The time at which reflected sound arrives at a particular hydrophone depends on the horizontal distance between the hydrophone and the acoustic source, on the depth and shape of the reflecting boundary, and on the speed of sound in seawater.
In oceanography, a sofar bomb (Sound Fixing And Ranging bomb), occasionally referred to as a sofar disc, [1] is a long-range position-fixing system that uses impulsive sounds in the deep sound channel (SOFAR channel) of the ocean to enable pinpointing of the location of ships or crashed planes.