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  2. Naval wargaming - Wikipedia

    en.wikipedia.org/wiki/Naval_wargaming

    In contrast to land wargaming, naval wargaming almost exclusively uses ratios to express the scale of the models. Popular scales include: 1:1250 scale die-cast models of ships. 1:6000, 1:4800, 1:3000, 1:2400 - popular for use in games of the pre-Dreadnought era and later, although some notable ranges in earlier periods are available.

  3. Harpoon (series) - Wikipedia

    en.wikipedia.org/wiki/Harpoon_(series)

    Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the United States and the Soviet Union.

  4. List of miniature wargames - Wikipedia

    en.wikipedia.org/wiki/List_of_miniature_wargames

    War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warheads: Medieval Tales (Urban Mammoth, 2010) Warlord II (Partizan Press, 2008) Warmaster Ancients (Warhammer Historical Wargames, 2005) [1]

  5. Three-Sixty Pacific - Wikipedia

    en.wikipedia.org/wiki/Three-Sixty_Pacific

    They have developed the most popular naval game ever (according to MobyGames) called Harpoon (1989) (a game based on Larry Bond's tabletop wargame that was inducted into Computer Gaming 150 Best Games of All Time and is still regarded today as the best naval simulation ever produced), Harpoon 2 (1992), and Harpoon 3.

  6. General Quarters (rules) - Wikipedia

    en.wikipedia.org/wiki/General_Quarters_(rules)

    General Quarters is a set of naval wargaming rules written by Lonnie Gill that were first published in the 1970s. Being quick and easy to play, they have become one of the most popular series of World War I and World War II era naval rules (the rules topped a poll of popular wargame rules among members of the Naval Wargames Society).

  7. Great War at Sea series - Wikipedia

    en.wikipedia.org/wiki/Great_War_at_Sea_series

    The focus of Great War at Sea series games features two levels of play: the "operational" game, where fleets move and conduct missions on a map of the area where the game takes place (this map uses "staggered squares"—technically a hex grid—presumably to save space as the squares are exactly the same size as the fleet counters, and only a few counters are on the board at a time); and the ...

  8. Ironbottom Sound (board game) - Wikipedia

    en.wikipedia.org/wiki/Ironbottom_Sound_(board_game)

    At the 1982 Origins Awards, the first edition of Ironbottom Sound won the Charles S. Roberts Award for "Best Initial Release of a Board Game of 1981". [5] At the 1990 Origins Awards, Ironbottom Sound designer Jack Greene was inducted into the Charles Roberts Awards Hall of Fame for his contributions to the world of naval wargaming.

  9. Professional wargaming - Wikipedia

    en.wikipedia.org/wiki/Professional_wargaming

    A wargame, generally, is a type of strategy game which realistically simulates warfare.A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.

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