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Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the United States and the Soviet Union.
In 1990, Computer Gaming World named it "Wargame of the Year". [14] The editors of Game Player's PC Strategy Guide likewise presented the game with their 1990 "Best PC Wargame" award. They dubbed it "the most detailed, authentic, and convincing simulation of modern naval warfare yet devised." [15]
A computer wargame simulating the Battle of the Bulge [4] Battlecruiser: 1987: AppII, ATR, C64 A tactical naval warfare strategy game of World War II Atlantic theater; a sequel to Warship [5] Battles of Napoleon: 1988: AppII, C64, DOS A computer wargame of some of the battles of the historical leader Blood Bowl: 1995: DOS
Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...
Computer wargames are digital simulations of military conflict descended from, ... Long Lance: A Computer Game of Tactical Naval Combat in the South Pacific;
Carriers' big drawback is its complexity", adding that he preferred Gary Grigsby's SSI naval games as "they're less flexible, but they're just as detailed and much more playable". [4] Computer Gaming World stated that "Carriers at War is the best game available on World War II carrier operations. It is, perhaps, the best wargame of 1984 on any ...
Bob Proctor for Computer Gaming World commented that "Action in the North Atlantic is a solid naval strategy wargame for those who do not live and die by state of the art graphics. Like Battleship Bismarck , the research is there, the strategies are varied and, fortunately for Action in the North Atlantic , the scenario is much more flexible."
In contrast to land wargaming, naval wargaming almost exclusively uses ratios to express the scale of the models. Popular scales include: 1:1250 scale die-cast models of ships. 1:6000, 1:4800, 1:3000, 1:2400 - popular for use in games of the pre-Dreadnought era and later, although some notable ranges in earlier periods are available.
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