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  2. Tesla vs Lovecraft - Wikipedia

    en.wikipedia.org/wiki/Tesla_vs_Lovecraft

    Tesla ignores Lovecraft's warnings, only to find that Lovecraft has become possessed by Cthulhu. Lovecraft steals all of Tesla's inventions and uses them to open a dimensional gateway for the monsters described in his fiction. Players take the role of Tesla as he fights the monsters, initially armed with conventional arms and a teleporter.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...

  4. Category:Video games by game engine - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_by...

    Lists of video games by game engine (2 P) 0–9. 3D GameStudio games (8 P) A. Adventure Game Studio games (1 C, 47 P) B. Blazing Renderer games (7 P) Build (game ...

  5. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term " software engine " used more widely in the software industry .

  6. Teslagrad - Wikipedia

    en.wikipedia.org/wiki/Teslagrad

    Teslagrad is a 2.5D puzzle-platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower. The game features minimal combat segments coupled with electric-based puzzle sections and precise platforming.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  8. Crystal Tools - Wikipedia

    en.wikipedia.org/wiki/Crystal_Tools

    The desire for a common development infrastructure and engine dates back to the 1997 role-playing video game Final Fantasy Tactics, which was created in the transitional period from 2D to 3D game production. [3] Back then, the artists working on the game asked programmer Taku Murata for a fast way to check how their work would look in the final ...

  9. id Tech 5 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_5

    The new engine is intended to improve in-game lighting and post-processing to help the game's visuals, and allows the game to visualize subsurface scattering. [9] The same engine was used in a standalone expansion pack Dishonored: Death of the Outsider. Arkane later made their 2021 game Deathloop also using the upgraded Void engine. [10]