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An owl named Sam awakens one night and looks for a playmate, but since it is the middle of the night, all the other animals are asleep. Sam then comes across a series of flying lights, one of which hits Sam in the head, which is Gus, a firefly. Gus shows Sam the trick he can do, which is he can make glowing lines in midair using his light.
From 1936 to 1941, Eastman worked at Walt Disney Productions in assistant animation, story-sketch, and production design. From 1941 to 1942, he worked in the story department of Leon Schlesinger Productions, Warner Bros.'s cartoon unit, and was a member of Local Number Eight Hundred And Thirty-Nine of Motion Picture Screen Cartoonists, the trade union representing cartoonists in the United States.
Sam and the Firefly: 1958 B- 7 Going to the Moon (U.K.)/You Will Go to the Moon: 1959 (later revised edition in 1971) B- 8 Cowboy Andy: 1959 B- 9 The Whales Go By: 1959 B-10 Stop that Ball! 1959 B-11 Bennett Cerf's Book of Laughs: 1959 B-12 Ann Can Fly: 1959 B-13 One Fish Two Fish Red Fish Blue Fish: 1960 B-14 The King's Wish and Other Stories ...
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Over the course of Uncle Sam and the Freedom Fighters vol. 2 (2007), Jenna is mutated by an alien insect colony into a human/bee hybrid, with enhanced physical abilities, pheromone production capabilities, and antennae on her head. However, her mind is later completely circumvented by the mutation.
The story, written by Barnett is told in the present tense, from a third person narrative point of view. The book for the most part follows a layout of having the image on one page and having the accompanying text on the page next to it, with the exception of a few pages where the image extends to both pages.
In its review of Echoes of War, the gaming site Reviews from R'lyeh noted that this title's inclusion of a basic set of rules for the Firefly RPG "means that Firefly Echoes of War: Thrillin' Heroics is a standalone book that can be run using just the rules it contains, or it can be run with access to either version of the rulebook. [3]"