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  2. Doom 3 - Wikipedia

    en.wikipedia.org/wiki/Doom_3

    Doom 3 [d] is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, [5] adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005.

  3. Doom 3: Resurrection of Evil - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_Resurrection_of_Evil

    Doom 3: Resurrection of Evil is a survival horror first-person shooter video game developed by Nerve Software and published by Activision.It was released for Microsoft Windows worldwide on April 4, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console.

  4. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  5. Doom 3: Maelstrom - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_Maelstrom

    Doom 3: Maelstrom is the second book in a series of three novels regarding Doom 3. The book was released in March 2009 . Before writing the book, its author Matthew J. Costello , wrote the scripts for Doom 3 and Doom 3: Resurrection of Evil .

  6. Doom 3: Worlds on Fire - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_Worlds_on_Fire

    Doom 3: Worlds on Fire, released on February 26, 2008, is the first book in a planned series of three novels. Before writing the book, its author Matthew Costello wrote the scripts for Doom 3 and Doom 3: Resurrection of Evil .

  7. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    Doom 3 BFG Edition contains The Ultimate Doom and Doom II: Hell on Earth. Later, Doom Classic Complete was released on the PlayStation Network which includes The Ultimate Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom, the last two appearing for the first time in their entirety on a console.

  9. TeamTNT - Wikipedia

    en.wikipedia.org/wiki/TeamTNT

    TeamTNT developed in late 1994 and early 1995 from the highly active doom-editing mailing list. [3] [4] TeamTNT originally formed as a two-group entity: the Alpha group whose concerns centered primarily on level design and mod work employing pre-existing Doom II resources as developed by the original Id Software team, and the Beta group who would be focused more closely on partial and total ...

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