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  2. GeForce 600 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_600_series

    In the R300 drivers, released alongside the GTX 680, Nvidia introduced a new feature called Adaptive VSync. This feature is intended to combat the limitation of v-sync that, when the framerate drops below 60 FPS, there is stuttering as the v-sync rate is reduced to 30 FPS, then down to further factors of 60 if needed.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce GTX 555 May 14, 2011 GF114 1950 332 736 1472 3828 6 288:48:24 17.6 35.3 1 91.9 128+64 [e] 847.9 Un­known 150 OEM GeForce GTX 560 SE February 20, 2012 [68] GF114-200-KB-A1 [f] Un­known GeForce GTX 560 May 17, 2011 GF114-325-A1 [f] 810 1620 4008 7 336:56:32 25.92 45.36 1 2 128.1 256 1088.6 Un­known $199 GeForce GTX 560 Ti January 25, 2011

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    The software beta for ShadowPlay, however, experienced multiple delays and would not be released until the end of October 2013. A week after the release of the GTX 780, Nvidia announced the GTX 770 to be a rebrand of the GTX 680. It was followed by the GTX 760 shortly after, which was also based on the GK104 core and similar to the GTX 660 Ti.

  5. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    The tenth generation of PureVideo HD, introduced with the NVIDIA GeForce RTX 2080 Ti, RTX 2080, RTX 2070, RTX 2060, GTX 1660 Ti, GTX 1660 & GTX 1650, a Turing (microarchitecture) GPU, adds full hardware-decoding for three additional HEVC Version 2 profiles (Main 4:4:4, Main 4:4:4 10 and Main 4:4:4 12) to the GPU's video-engine.

  6. Kepler (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kepler_(microarchitecture)

    Die shot of a GK110 A1 GPU, found inside GeForce GTX Titan cards. The goal of Nvidia's previous architecture was design focused on increasing performance on compute and tessellation. With the Kepler architecture, Nvidia targeted their focus on efficiency, programmability, and performance.

  7. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.

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