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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. HDMI - Wikipedia

    en.wikipedia.org/wiki/HDMI

    Previous HDMI versions use three data channels (each operating at up to 6.0 Gbit/s in HDMI 2.0, or up to 3.4 Gbit/s in HDMI 1.4), with an additional channel for the TMDS clock signal, which runs at a fraction of the data channel speed (one tenth the speed, or up to 340 MHz, for signaling rates up to 3.4 Gbit/s; one fortieth the speed, or up to ...

  4. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]

  5. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    In the case of GameSpy, one workaround is to limit Mac gamers to play against each other but not with users playing the Windows version. [14] However, in some cases, GameSpy has been reverse-engineered and implemented into the Mac game, so that it is able to network seamlessly with the Windows version of the game. [citation needed]

  6. Capture One - Wikipedia

    en.wikipedia.org/wiki/Capture_One

    Capture One is a photography software suite. It includes custom support for RAW files from over 650 cameras and tethering support (remote camera control via USB , network cable or Wifi) for over 200 cameras. [ 1 ]

  7. Kodi (software) - Wikipedia

    en.wikipedia.org/wiki/Kodi_(software)

    Kodi has greater basic hardware requirements than traditional 2D style software applications: it needs a 3D capable graphics hardware controller for all rendering. Powerful 3D GPU chips are common today in most modern computer platforms, including many set-top boxes, and XBMC, now Kodi, was from the start designed to be otherwise very resource-efficient, for being as powerful and versatile a ...

  8. GeForce 200 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_200_series

    The GeForce 200 series introduced Nvidia's second generation of the Tesla microarchitecture, Nvidia's unified shader architecture; the first major update to it since introduced with the GeForce 8 series. The GeForce GTX 280 and GTX 260 are based on the same processor core.

  9. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.