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  2. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    A control flow node is used to control the subtasks of which it is composed. A control flow node may be either a selector (fallback) node or a sequence node. They run each of their subtasks in turn. When a subtask is completed and returns its status (success or failure), the control flow node decides whether to execute the next subtask or not.

  3. Node (computer science) - Wikipedia

    en.wikipedia.org/wiki/Node_(computer_science)

    A node is a basic unit of a data structure, such as a linked list or tree data structure. Nodes contain data and also may link to other nodes. Links between nodes are often implemented by pointers. In graph theory, the image provides a simplified view of a network, where each of the numbers represents a different node.

  4. Timer - Wikipedia

    en.wikipedia.org/wiki/Timer

    A typical kitchen timer. A timer or countdown timer is a type of clock that starts from a specified time duration and stops upon reaching 00:00. An example of a simple timer is an hourglass. Commonly, a timer triggers an alarm when it ends. A timer can be implemented through hardware or software.

  5. B-tree - Wikipedia

    en.wikipedia.org/wiki/B-tree

    Because those nodes may also be less than half full, to re-establish the normal B-tree rules, combine such nodes with their (guaranteed full) left siblings and divide the keys to produce two nodes at least half full. The only node which lacks a full left sibling is the root, which is permitted to be less than half full.

  6. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    Each node in an octree subdivides the space it represents into eight octants. In a point region (PR) octree, the node stores an explicit three-dimensional point, which is the "center" of the subdivision for that node; the point defines one of the corners for each of the eight children. In a matrix-based (MX) octree, the subdivision point is ...

  7. Time-triggered architecture - Wikipedia

    en.wikipedia.org/wiki/Time-triggered_architecture

    Time-triggered systems can be viewed as a subset of a more general event-triggered (ET) system architecture (see event-driven programming).. Implementation of an ET system will typically involve use of multiple interrupts, each associated with specific periodic events (such as timer overflows) or aperiodic events (such as the arrival of messages over a communication bus at random points in time).

  8. Low-density parity-check code - Wikipedia

    en.wikipedia.org/wiki/Low-density_parity-check_code

    In this graph, n variable nodes in the top of the graph are connected to (n−k) constraint nodes in the bottom of the graph. This is a popular way of graphically representing an (n, k) LDPC code. The bits of a valid message, when placed on the T's at the top of the graph, satisfy the graphical constraints.

  9. B+ tree - Wikipedia

    en.wikipedia.org/wiki/B+_tree

    Thus, increasing usability of a database system. Any change in structure does not affect performance due to balanced tree properties. [7] The data is stored in the leaf nodes and more branching of internal nodes helps to reduce the tree's height, thus, reduce search time. As a result, it works well in secondary storage devices. [8]