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  2. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    ((x),(y) = {239, 13 2} is a solution to the Pell equation x 22 y 2 = −1.) Formulae of this kind are known as Machin-like formulae . Machin's particular formula was used well into the computer era for calculating record numbers of digits of π , [ 39 ] but more recently other similar formulae have been used as well.

  3. Chudnovsky algorithm - Wikipedia

    en.wikipedia.org/wiki/Chudnovsky_algorithm

    The Chudnovsky algorithm is a fast method for calculating the digits of π, based on Ramanujan's π formulae.Published by the Chudnovsky brothers in 1988, [1] it was used to calculate π to a billion decimal places.

  4. Machin-like formula - Wikipedia

    en.wikipedia.org/wiki/Machin-like_formula

    which he used to compute π to 100 decimal places. [1] [2] ... In Pi Day 2024, Matt Parker along with 400 volunteers used the following formula to hand calculate ...

  5. Bailey–Borwein–Plouffe formula - Wikipedia

    en.wikipedia.org/wiki/Bailey–Borwein–Plouffe...

    This does not compute the nth decimal digit of π (i.e., in base 10). [3] But another formula discovered by Plouffe in 2022 allows extracting the nth digit of π in decimal. [4] BBP and BBP-inspired algorithms have been used in projects such as PiHex [5] for calculating many digits of π using distributed computing. The existence of this ...

  6. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    In 1844, a record was set by Zacharias Dase, who employed a Machin-like formula to calculate 200 decimals of π in his head at the behest of German mathematician Carl Friedrich Gauss. [88] In 1853, British mathematician William Shanks calculated π to 607 digits, but made a mistake in the 528th digit, rendering all subsequent digits incorrect ...

  7. List of formulae involving π - Wikipedia

    en.wikipedia.org/wiki/List_of_formulae_involving_π

    is the number of collisions made (in ideal conditions, perfectly elastic with no friction) by an object of mass m initially at rest between a fixed wall and another object of mass b 2N m, when struck by the other object. [1] (This gives the digits of π in base b up to N digits past the radix point.)

  8. List of mathematical constants - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_constants

    2 Mathematical constants sorted by their representations as ... 1/2 0.5 Prehistory Pi ... Decimal representations are rounded or padded to 10 places if the ...

  9. Gauss–Legendre algorithm - Wikipedia

    en.wikipedia.org/wiki/Gauss–Legendre_algorithm

    The Gauss–Legendre algorithm is an algorithm to compute the digits of π.It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of π.