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DirectX 11.X is a superset of DirectX 11.2 running on the Xbox One. [52] It actually includes some features, such as draw bundles, that were later announced as part of DirectX 12. [53] DirectX 11.3 was announced along with DirectX 12 at GDC and released in 2015. It is meant to complement DirectX 12 as a higher-level alternative. [54]
Web Platform Installer (Web PI) was a freeware, closed-source package management system that installs non-commercial development tools and their dependencies that are part of Microsoft Web Platform, including: Internet Information Services; WebMatrix; Visual Web Developer Express Edition; Microsoft SQL Server Express Edition.NET Framework
For example, after the DirectX API (any version) sends a command to your graphics card: 1) DirectX 9 will poll the card to check things like: "has the current command has finished" or "is the card is able to accept more graphics commands", etc. 2) DirectX 10 will wait for interrupts from the graphics card (thus releasing your CPU to do other ...
DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer games. [2] It is a voice communications, recording and playback API that allows gamers to use voice chat in games written to take advantage of the API, through a DirectPlay network transport session itself.
In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...
Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.
DirectX Media is a set of multimedia-related APIs for Microsoft Windows complementing DirectX.. Retained Mode was used by a variety of applications and can still be implemented on systems newer than XP by copying the d3drm.dll file from an older version of Windows to the system32 directory (for 32-bit Windows) or SysWOW64 directory (for 64-bit Windows) to regain system-wide support.
Managed DirectX was first released in 2002 to allow less complicated access to the DirectX API through the .NET framework. The Managed DirectX SDK allows developers access to numerous classes which allow the rendering of 3D graphics ( Direct3D ) and the other DirectX API's in a much easier, object-oriented manner.