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  2. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    The term "experience point" was introduced by Gary Gygax and Dave Arneson in the creation of Dungeons & Dragons.Arneson introduced a level-up system while playing a modification of Chainmail, for which Gygax was a co-author. [2]

  3. Heroes for Dungeonquest - Wikipedia

    en.wikipedia.org/wiki/Heroes_for_Dungeonquest

    Reviewer John Woods for The Games Machine had not been impressed with the original game, feeling that the inherent randomness of events trumped any player skill. [5] In reviewing the Heroes for Dungeonquest expansion, he found it similarly flawed: "Whilst the game is fun to play a few times, there's very little depth to it and even worse no scope at all for cooperation or enmity between ...

  4. Dungeonquest - Wikipedia

    en.wikipedia.org/wiki/Dungeonquest

    But he concluded with a strong recommendation, saying, "Play is tense, suspenseful, and exciting, since the objectives are extremely difficult, and death is swift. The importance of good luck and the distraction of the vivid dungeon setting help suppress competitive impulses, making the Dungeonquest game quite comfortable for social play." [1]

  5. Dragon Quest (TSR) - Wikipedia

    en.wikipedia.org/wiki/Dragon_Quest_(TSR)

    Dragon Quest is a board game that uses a simplified set of rules for D&D.One player acts as a Dungeon Master and runs the game. The other players either use pregenerated player characters or create their own using blank character sheets [1] in order to participate in prepared dungeon crawls.

  6. Dungeons & Dragons Online - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Online

    Dungeons & Dragons Online is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as Dungeons & Dragons Online: Stormreach. Upon switching to a hybrid free-to-play model it was renamed Dungeons & Dragons Online: Eberron Unlimited.

  7. Dungeons & Dragons Starter Set - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Starter_Set

    The Dungeons & Dragons Starter Set is a category of companion accessories across multiple editions of the Dungeons & Dragons fantasy role-playing game. In general, the Starter Set is a boxed set that includes a set of instructions for basic play, a low level adventure module, pre-generated characters, and other tools to help new players get ...

  8. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Dwarven Quest for the Rod of Seven Parts Part 2 (sometimes misspelled "Yog's Desert"). Run at GenCon II East in 1982, never published. R9 Tinker's Canyon Frank Mentzer (1982) Dwarven Quest for the Rod of Seven Parts Part 3. Run at GenCon II East in 1982, never published. R10 Air Plane! Frank Mentzer (1982) Dwarven Quest for the Rod of Seven ...

  9. Quest for the Heartstone - Wikipedia

    en.wikipedia.org/wiki/Quest_for_the_Heartstone

    XL1 Quest for the Heartstone was published by TSR in 1984 as a 32-page booklet with an outer folder, and was written by Michael L. Gray, with art by Jeff Easley. [1] [2] The module was designed to be used with the characters from the LJN and TSR D&D toy line, such as Strongheart and Warduke, and comes with game statistics for the characters based on these toy figures.