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The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.
Meta Quest Browser, known until 2024 as Oculus Browser, is a web browser developed by Meta Platforms for use on the Oculus Quest and its successor devices (Quest 2, Quest Pro, Quest 3), all of which use the Android operating system. It is based on Chromium, which uses Blink, a derivative of WebKit.
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds.
During the week of Christmas in the U.S. (December 23-29), adoption of the Oculus app jumped up by 517% week-over-week to reach 1.5 million installs, Sensor Tower's data indicates.
Similar to its predecessor, Oculus Go, the Quest line is a standalone device, that can run games and software wirelessly under the Android-based Quest operating system.It supports positional tracking with six degrees of freedom, using internal sensors and an array of cameras in the front of the headset rather than external sensors, and supports hand tracking.
Oculus has a new update out for its PC software that brings roomscale tracking with three sensors out of beta, making it an officially and fully supported way of tracking a VR user in 360 degrees.
[5] [6] The development of the software parlayed into Facebook's own plans for VR headset development. Oculus Go, the first Oculus device to use Android and the company's first standalone VR device, was released on May 1, 2018. Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest.
The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.