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A Rube Goldberg machine, named after American cartoonist Rube Goldberg, is a chain reaction–type machine or contraption intentionally designed to perform a simple task in an indirect and (impractically) overly complicated way. Usually, these machines consist of a series of simple unrelated devices; the action of each triggers the initiation ...
The Rube Goldberg Machine Contest is a contest in which students of all ages build Rube Goldberg machines to complete an everyday task in the style of American cartoonist Rube Goldberg. The contest is held internationally and, after the Covid-19 pandemic, digitally. [ 1 ]
The following other wikis use this file: Usage on bg.wikipedia.org Руб Голдбърг; Usage on fr.wikipedia.org Rube Goldberg; Usage on pl.wikipedia.org Rube Goldberg; Usage on pt.wikipedia.org Rube Goldberg; Usage on sr.wikipedia.org Руб Голдберг; Usage on tr.wikipedia.org Rube Goldberg
Reuben Garrett Lucius Goldberg (July 4, 1883 – December 7, 1970), better known as Rube Goldberg (/ ˈ r uː b /), was an American cartoonist, sculptor, author, engineer, and inventor. Goldberg is best known for his popular cartoons depicting complicated gadgets performing simple tasks in indirect, convoluted ways.
The Way Things Go (German: Der Lauf der Dinge) is a 1987 16 mm [1] art film by the Swiss artist duo Peter Fischli and David Weiss.It documents a long causal chain assembled of everyday objects and industrial materials in the manner of a Rube Goldberg machine, though without the trope of accomplishing a relatively mundane task at the end.
The Rube Goldberg-like mouse trap is assembled in the center of the board, with players adding one or more of its pieces when they land on specified "build" spaces. The trap is always assembled in a specified order, and is attached to the board by inserting tabs into holes and locking them into place.
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The Incredible Machine (TIM) is a series of video games in which players create a series of Rube Goldberg devices.They were originally designed and coded by Kevin Ryan and produced by Jeff Tunnell, the now-defunct Jeff Tunnell Productions, and published by Dynamix; the 1993 through 1995 versions had the same development team, but the later 2000–2001 games have different designers.