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  2. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    In video game development, the door problem is an analogy about game design that summarizes the contrast between the perceived simplicity of implementing a trivial feature and the actual difficult nature of the task that becomes more apparent in a development process.

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    The first macOS compatible version of program was released in 2009, [40] allowing games to be made for two operating systems with minimal changes. Version 8.1 (April 2011) sees the name changed to GameMaker (lacking a space) to avoid any confusion [41] with the 1991 software Game-Maker.

  4. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 3.0, CD-ROM: this package includes the contents of the floppy package, plus first-party games Pipemare, Penguin Pete, Houses, and Terrain; A-J Games productions Glubada Pond, Crullo: Adventures of a Donut, Cireneg's Rings, and Linear Volume; two games by Sheldon Chase of KD Software, Woman Warrior and the Outer Limits and Woman ...

  5. Argument from analogy - Wikipedia

    en.wikipedia.org/wiki/Argument_from_analogy

    A false analogy is an informal fallacy, or a faulty instance, of the argument from analogy. An argument from analogy is weakened if it is inadequate in any of the above respects. The term "false analogy" comes from the philosopher John Stuart Mill, who was one of the first individuals to examine analogical reasoning in detail. [2]

  6. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.

  7. Ken Jennings apologizes for 'problematic' 'Jeopardy!' clue ...

    www.aol.com/news/ken-jennings-apologizes...

    Ken Jennings offered an apology to a "Jeopardy!" contestant this week for a "problematic" clue that has been interpreted by some as sexist.However, others took issue with the host's handling of ...

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  9. Ken Jennings Apologizes To Contestant For Sexist Clue On ...

    www.aol.com/ken-jennings-apologizes-contestant...

    The game show host admitted the outdated entry was "problematic" — and a player seconded the notion. Ken Jennings Apologizes To Contestant For Sexist Clue On 'Jeopardy' Skip to main content