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  2. Anaglyph 3D - Wikipedia

    en.wikipedia.org/wiki/Anaglyph_3D

    Low-power reading glasses worn along with the paper glasses also sharpen the image noticeably. The correction is only about 1/2 + diopter on the red lens. However, some people with corrective glasses are bothered by difference in lens diopters, as one image is a slightly larger magnification than the other.

  3. Fallacy - Wikipedia

    en.wikipedia.org/wiki/Fallacy

    Creating a false dilemma (either-or fallacy) in which the situation is oversimplified, also called false dichotomy; Selectively using facts (card stacking) Making false or misleading comparisons (false equivalence or false analogy) Generalizing quickly and sloppily (hasty generalization) (secundum quid)

  4. Autostereoscopy - Wikipedia

    en.wikipedia.org/wiki/Autostereoscopy

    Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D".

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language (GML), which can be used to develop more advanced games that could not be created just by using the visual programming features.

  6. Argument from analogy - Wikipedia

    en.wikipedia.org/wiki/Argument_from_analogy

    A false analogy is an informal fallacy, or a faulty instance, of the argument from analogy. An argument from analogy is weakened if it is inadequate in any of the above respects. The term "false analogy" comes from the philosopher John Stuart Mill, who was one of the first individuals to examine analogical reasoning in detail. [2]

  7. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.

  8. Stereoscopic video game - Wikipedia

    en.wikipedia.org/wiki/Stereoscopic_video_game

    A stereoscopic video game (also S-3D video game) is a video game which uses stereoscopic technologies to create depth perception for the player by any form of stereo display. Such games should not be confused with video games that use 3D game graphics on a mono screen, which give the illusion of depth only by monocular cues but lack binocular ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.