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  2. Māori traditional textiles - Wikipedia

    en.wikipedia.org/wiki/Māori_traditional_textiles

    The whetū (stars), purapura whetū (weaving pattern of stars) or roimata (teardrop) pattern is a geometric design using two colours and alternating between them at every stitch. This design is associated with the survival of an iwi (tribe), hapū (sub-tribe), or whānau (extended family), the idea being that it is vital to have a large whanau ...

  3. Tāniko - Wikipedia

    en.wikipedia.org/wiki/Tāniko

    Detail of border of a kahu kiwi made using tāniko. Tāniko (or taaniko) is a traditional weaving technique of the Māori of New Zealand related to "twining". [1] It may also refer to the resulting bands of weaving, or to the traditional designs.

  4. New Zealand Māori Arts and Crafts Institute - Wikipedia

    en.wikipedia.org/wiki/New_Zealand_Māori_Arts_and...

    Since the spelling of Maori has changed to Māori as part of an effort to make the Māori language phonetic. Since the Māori Renaissance of the 1980s and 1990s, Māori traditions have had more impact on contemporary art in New Zealand, leading to a blurring of the lines between art , fine arts and Māori art.

  5. Poi (performance art) - Wikipedia

    en.wikipedia.org/wiki/Poi_(performance_art)

    As a skill toy, poi is an object or theatrical prop used for dexterity play or an object manipulation. As a performance art, poi involves swinging tethered weights through a variety of rhythmical and geometric patterns. Poi artists may also sing or dance while swinging their poi.

  6. Te Korowai o Wainuiārua - Wikipedia

    en.wikipedia.org/wiki/Te_Korowai_o_Wainuiārua

    Te Korowai o Wainuiārua is a grouping of Māori hapū in the northern Manawatū-Whanganui region of New Zealand. It was formed in 2014 to represent the large natural group (hapū with a common ancestry and from the same geographical area) of the middle Whanganui River area.

  7. Patterns II - Wikipedia

    en.wikipedia.org/wiki/Patterns_II

    Patterns II is a pencil and paper game developed by Sid Sackson for 3 or more players. It emphasizes the use of inductive logic and scientific analysis to discover a hidden pattern of symbols within a matrix of grid spaces.

  8. Maker-Breaker game - Wikipedia

    en.wikipedia.org/wiki/Maker-Breaker_game

    A classic Maker-Breaker game is Hex. There, the winning-sets are all paths from the left side of the board to the right side. Maker wins by owning a connected path; Breaker wins by owning a connected path from top to bottom, since it blocks all connected paths from left to right.

  9. Strong positional game - Wikipedia

    en.wikipedia.org/wiki/Strong_positional_game

    A strong positional game (also called Maker-Maker game) is a kind of positional game. [1]: 9–12 Like most positional games, it is described by its set of positions and its family of winning-sets (- a family of subsets of ). It is played by two players, called First and Second, who alternately take previously untaken positions.