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An anatree [1] is a data structure designed to solve anagrams. Solving an anagram is the problem of finding a word from a given list of letters. These problems are commonly encountered in word games like Scrabble or in newspaper crossword puzzles. The problem for the wordwheel also has the condition that the central letter appear in all the ...
Anacrostic may be the most accurate term used, and hence most common, as it is a portmanteau of anagram and acrostic, referencing the fact that the solution is an anagram of the clue answers, and the author of the quote is hidden in the clue answers acrostically.
Animation for the anagram "Listen = Silent" An anagram is a word or phrase formed by rearranging the letters of a different word or phrase, typically using all the original letters exactly once. [1] For example, the word anagram itself can be rearranged into the phrase "nag a ram". The original word or phrase is known as the subject of the ...
Here’s another problem that’s very easy to write, but hard to solve. All you need to recall is the definition of rational numbers. Rational numbers can be written in the form p/q, where p and ...
For example, the letters "I M P U G N I N G I S" could be given a clue for the answers "IMPUGNING" followed by "ISLE" in one direction, and "SIGNING UP" followed by "MILE" in the other. [1] The lack of crossing words makes spiral puzzles more difficult to solve. For more difficult types of spiral puzzles, the numbering in the spiral is missing. [3]
Wordraiser is an anagram game that has players make as many words as possible out of one word. If you manage to guess Facebook game lets you solve anagrams to save Canada's forests
In A simple solution to the hardest logic puzzle ever, [6] B. Rabern and L. Rabern offer a variant of the puzzle: a god, confronted with a paradox, will say neither ja nor da and instead not answer at all. For example, if the question "Are you going to answer this question with the word that means no in your language?" is put to True, he cannot ...
Examples of problems that can be modeled as a constraint satisfaction problem include: Type inference [3] [4] Eight queens puzzle; Map coloring problem; Maximum cut problem [5] Sudoku, crosswords, futoshiki, Kakuro (Cross Sums), Numbrix/Hidato and many other logic puzzles; These are often provided with tutorials of CP, ASP, Boolean SAT and SMT ...