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Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.
JavaFX Script was a scripting language designed by Sun Microsystems, forming part of the JavaFX family of technologies on the Java Platform. JavaFX targeted the Rich Internet Application domain (competing with Adobe Flex and Microsoft Silverlight ), specializing in rapid development of visually rich applications for the desktop and mobile markets.
JavaFX is a software platform for creating and delivering desktop applications, as well as rich web applications that can run across a wide variety of devices. JavaFX has support for desktop computers and web browsers [citation needed] on Microsoft Windows, Linux (including Raspberry Pi), and macOS, as well as mobile devices running iOS and Android, through Gluon Mobile.
OpenSG is a scene graph like many others, but with a number of unique features that set it apart from others. It features a blocked state management system to reduce the overhead for state change optimization, highly flexible traversal and other mechanisms to allow run-time exchange and enhancement of core data structures, but the most unusual aspect is its multi-threading approach.
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There are several full-scale engines for computer games (or so-called serious games) creation using OSG as a base of graphics rendering, the most common framework being Delta3D. There is a great variety of software products built on top of OpenSceneGraph; among others, Virtual Terrain Project and ViewTec TerrainView .
PARADOX (PDX) is a warez–demogroup; an anonymous group of software engineers that devise ways to defeat software and video game licensing protections, a process known as cracking, which is illegal in most jurisdictions.
Various free and open-source canvas or scene-graph libraries allow developers to construct a user interface and/or user-interface elements for their computer programs. Examples of free and open-source scene-graph canvas options include: in C, Evas (in EFL) from the Enlightenment project; in C, Clutter, associated with the GNOME project