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Tetris, also known as classic Tetris, is a puzzle video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Based on Tetris (1985) by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games, who had previously released a console port outside of the terms of their Tetris license.
As a variation of the Tetris concept, rather than having the objective of filling horizontal lines of blocks that descend from the top of the screen as tetrominos, the player matches the colors of the descending blocks (which include irregular tetromino shapes) to blocks already fixed on the game board, which causes blocks to disappear from the board when three blocks of the same color are ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video game series Tetris Tetris -like games have been created on a large variety of platforms, including TI-83 series graphical calculators. Genre(s) Puzzle Developer(s) "Various" with supervisor for The Tetris Company Publisher(s) Various Creator(s) Alexey Pajitnov Platform(s) Various ...
The Nintendo Entertainment System (NES) video game console was first packaged as the Family Computer (Famicom) in Japan. Its best-selling game is Super Mario Bros. , first released in Japan on September 13, 1985, with sales of more than 40 million copies worldwide, making it one of the best-selling video game of all time .
Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris, a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems.
When the Famicom version was released, Ishihara and Nakamura were both unsatisfied with how that version of the game controlled. This would motivate them to discuss creating an improved version. The development of Tetris 2 + BomBliss started after Ishihara gathered Nakamura and Masanobu Endo, creating new rules that would later become the ...
A friend of Tetris creator Alexey Pajitnov, he was the first clinical psychologist to conduct experiments using the game. [2] He played an important role in the subsequent development and marketing of the game, and a 1999 article in the Forbes magazine credited him for "co-inventing the seminal videogame Tetris". [3]
Tetris Classic is a puzzle video game in which pieces consisting of four squares in seven shapes descend into an empty pit. [1] [2] As the pieces fall, the player can move the pieces laterally and rotate them until they land either on the bottom of the pit or on another piece.