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Originally used on the PSX (a PlayStation 2 with an integrated digital video recorder), the XMB is used as the default interface on both the PlayStation Portable and PlayStation 3. Since 2006, it has also been used in high-end WEGA TVs, [ 1 ] the Bravia starting with the 3000 (only in S-series and above), the Sony XEL-1 OLED TV, HDTV set-top ...
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[90] [91] The device features two analog sticks, a D-pad, a set of standard PlayStation face buttons (, , and ), two shoulder buttons (L and R), a PlayStation button and Start and Select buttons. [91] Motion control is also possible through Sony's Sixaxis motion sensing system, consisting of a three-axis gyroscope and a three-axis accelerometer ...
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The PlayStation Vita system software is the official firmware and operating system for the PlayStation Vita and PlayStation TV video game consoles. It uses the LiveArea as its graphical shell . The system is built on a Unix -base which is derived from FreeBSD and NetBSD .
The DualShock and all of its subsequent controllers includes a directional pad, Start and Select buttons, four face buttons, and four shoulder buttons, all of which were first introduced in the original PlayStation controller. The face buttons in particular use simple geometric shapes instead of letters or numbers, which includes a green ...
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The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]