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  2. Cache control instruction - Wikipedia

    en.wikipedia.org/wiki/Cache_control_instruction

    Cache control instructions are specific to a certain cache line size, which in practice may vary between generations of processors in the same architectural family. Caches may also help coalescing reads and writes from less predictable access patterns (e.g., during texture mapping ), whilst scratchpad DMA requires reworking algorithms for more ...

  3. Data-oriented design - Wikipedia

    en.wikipedia.org/wiki/Data-oriented_design

    In computing, data-oriented design is a program optimization approach motivated by efficient usage of the CPU cache, often used in video game development. [1] The approach is to focus on the data layout, separating and sorting fields according to when they are needed, and to think about transformations of data.

  4. MESI protocol - Wikipedia

    en.wikipedia.org/wiki/MESI_protocol

    The cache is required to write the data back to the main memory at some time in the future, before permitting any other read of the (no longer valid) main memory state. The write-back changes the line to the Shared state(S). Exclusive (E) The cache line is present only in the current cache, but is clean - it matches main memory. It may be ...

  5. Cache replacement policies - Wikipedia

    en.wikipedia.org/wiki/Cache_replacement_policies

    In computing, cache replacement policies (also known as cache replacement algorithms or cache algorithms) are optimizing instructions or algorithms which a computer program or hardware-maintained structure can utilize to manage a cache of information. Caching improves performance by keeping recent or often-used data items in memory locations ...

  6. Memory barrier - Wikipedia

    en.wikipedia.org/wiki/Memory_barrier

    For example, a second CPU may see memory changes made by the first CPU in a sequence that differs from program order. A program is run via a process which can be multi-threaded (i.e. a software thread such as pthreads as opposed to a hardware thread). Different processes do not share a memory space so this discussion does not apply to two ...

  7. Cache coloring - Wikipedia

    en.wikipedia.org/wiki/Cache_coloring

    Illustration of cache coloring. Left is virtual memory spaces, center is the physical memory space, and right is the CPU cache.. A physically indexed CPU cache is designed such that addresses in adjacent physical memory blocks take different positions ("cache lines") in the cache, but this is not the case when it comes to virtual memory; when virtually adjacent but not physically adjacent ...

  8. Cache invalidation - Wikipedia

    en.wikipedia.org/wiki/Cache_invalidation

    Cache invalidation is a process in a computer system whereby entries in a cache are replaced or removed.. It can be done explicitly, as part of a cache coherence protocol. In such a case, a processor changes a memory location and then invalidates the cached values of that memory location across the rest of the computer system.

  9. Scratchpad memory - Wikipedia

    en.wikipedia.org/wiki/Scratchpad_memory

    Some architectures such as PowerPC attempt to avoid the need for cacheline locking or scratchpads through the use of cache control instructions.Marking an area of memory with "Data Cache Block: Zero" (allocating a line but setting its contents to zero instead of loading from main memory) and discarding it after use ('Data Cache Block: Invalidate', signaling that main memory didn't receive any ...