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He gave the colored maps high marks, and found the detailed town of Daggerford a good start for a new campaign in the area, providing everything necessary for the Dungeon Master. Stylo considered the description of various cities, towns and locations of the North in the "Cities" book detailed, including rumors providing adventure hooks.
The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st–3rd levels. The module includes optional pre-generated first level characters for use by the players. [1] The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. [2]
Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed. FOR-Forgotten Realms Accessories are designed for the Realms universe. FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
The Forgotten Realms Atlas is an indexed book which contains three-color maps of the Forgotten Realms. [3] [4] This includes large, small scale regional maps (one inch to two hundred miles), as well as detailed location maps and diagrams of areas including the Moonshae Isles, the Northwest lands near Waterdeep, and the Western Heartlands areas around Cormyr and the Dalelands. [3]
The Forgotten Realms Interactive Atlas, published by TSR, Inc. in September 1999, was constructed using Campaign Cartographer. [1] [2] The developers created vector version of the published maps for the Forgotten Realms Campaign Setting and included many new maps, including a globe of the entire Forgotten Realms world, Abeir-Toril. There have ...
Cliff Ramshaw reviewed Elminster's Ecologies Appendix II: The High Moor / The Serpent Hills for Arcane magazine, rating it a 5 out of 10 overall. [1] Ramshaw complains that the two NPC personalities are "enforced on the text" with "crudity", which "makes it heavy going in places, but no less informative for that". [1]
Danger at Dunwater is an adventure in which the player characters will need to track down a growing army of lizardmen to their lair, to stop their planned assault on the town of Saltmarsh. [2] Saltmarsh is a small fishing village facing serious problems. Lizard Men are gathering a force nearby and buying many sophisticated weapons.