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WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics ...
Whirlwind is a pinball machine produced by Williams in 1990 and was one of the last Williams System 11b games. It was designed by Pat Lawlor , [ 1 ] who created a previous natural disaster-themed pinball for Williams, Earthshaker! .
The multiball feature starts when the player has locked the required number of balls (often three). On some games, the balls are physically locked in place by solenoid-actuated gates, but many newer machines use virtual ball locks instead, in which the game merely keeps count of the number of locked balls and then auto-launches them from the ...
The game's overall theme is that of a funhouse, with the player taking on the role of a visitor to see its attractions. The overall goal of the game is to advance the "game time" to midnight and cause the FunHouse to close, allowing the player to start multiball mode. A secondary goal of the game is to complete the "Mystery Mirror" by lighting ...
During the game the two states split apart and become a rail for the ball. [5] Sample games feature an "Earthquake Institute" building that sinks into the playfield. About 200 of these sample machines were produced before this toy was made stationary due to cost savings. [1] Some hobbyists re-add this feature in their custom pinball machines. [8]
Pinball 2000 was the last pinball hardware and software platform developed by major pinball manufacturer Williams, and was used in the machines Revenge From Mars (under the brand name Bally) and Star Wars Episode I (under the brand name Williams) before Williams exited the pinball business on October 25, 1999.
Firepower (also known as Multi-Ball Firepower) is a 1980 pinball game designed by Steve Ritchie and released by Williams. The machine had a production run of 17,410 machines. [1] Firepower was the first solid-state electronic pinball to feature 3-ball Multi-Ball, as well as "Lane Change." This allows the player to control the lamps of the ...
The game has some new features and many other features that came from its predecessors. New features include the Hurricane ramp which is a ramp that circles the whole playfield and acts as the skill shot when the player shoots the ball up the ramp on the right side of the playfield awarding the player 500,000 and adds up and additional 250,000 each time the skill shot is made successfully.