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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
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Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...
Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [ 2 ] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.
Nvidia's sell-off began when the company's better-than-expected earnings print on Aug. 28 just wasn't good enough for Wall Street. While Nvidia’s revenue beat Wall Street expectations by 4.1% ...
ShadowPlay is a puzzle game developed and published by Canadian studio Deep Fried Entertainment exclusively for WiiWare on the Wii video game console.The shadow puppetry-inspired game play focuses on manipulating and combining the shadows of objects in order to create a larger shadow that resembles a particular thing, specifically animals, items, and symbols.
Shadowplay (Czech: Stínohra, Slovak: Tieňohra) is a 2022 Czech-Slovak crime thriller film directed by Peter Bebjak and written by Vendula Bradácová. The film was originally to be released on 23 October 2021 but was delayed due to COVID-19 pandemic .