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Still Wakes the Deep is a 2024 psychological horror video game developed by The Chinese Room and published by Secret Mode.The story follows an electrician who is trapped on a damaged oil drilling platform in the North Sea in the 1970s, having no way to escape while being pursued by mysterious monsters under harsh weather conditions.
Puppet Master: The Game: Survival horror: October Games: Microsoft Windows: 2023-03-01 [197] The Quarry: Interactive drama, survival horror: Supermassive Games: Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S: 2022-06-10 [198] A Quiet Place: The Road Ahead: Survival horror: Stormind Games, Saber Interactive: Windows ...
An open world horror adventure video game featuring a story plot reminiscing of H. P. Lovecraft's and August Derleth's works. Several Cthulhu Mythos elements also exist, including references to the Sleeper below the Sea , the sunken city , the Necronomicon, the One-Who-Shall-Not-Be-Named , etc. The Witcher game series
Lovecraftian horror, also called cosmic horror [2] or eldritch horror, is a subgenre of horror, fantasy fiction and weird fiction that emphasizes the horror of the unknowable and incomprehensible [3] more than gore or other elements of shock. [4] It is named after American author H. P. Lovecraft (1890–1937).
The series tells the tale of the world beneath the oceans rising up to attack the surface world. It follows the adventures of Jherek Wolf's-Get, Pacys the bard, Sabyna the wizard, and Laqueel the malenti as they try to find their place in the world during this time of crisis.
The four S–series modules were released over the four-year period between 1978 and 1982. S1-4 Realms of Horror was written by Gary Gygax and Lawrence Schick with Wm. John Wheeler, with a cover by Larry Elmore , and was published by TSR in 1987 as an 80-page book, a 48-page art booklet, a 16-page map booklet, and an outer folder.
It is intended for use by Dungeon Masters who want to incorporate elements of horror into their game. It contains ideas for pacing and other elements of horror drama into the game, new rules for horror themed games (including the third iteration of the taint mechanic), as well as horror themed base classes, feats, prestige classes and NPCs (non-player characters).
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.