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A graphical or bar scale. A map would also usually give its scale numerically ("1:50,000", for instance, means that one cm on the map represents 50,000cm of real space, which is 500 meters) A bar scale with the nominal scale expressed as "1:600 000", meaning 1 cm on the map corresponds to 600,000 cm=6 km on the ground.
The hex map has also been popular for role-playing game wilderness maps. They were used in the Dungeons & Dragons boxed sets of the 1980s and related TSR products. GDW also used a hex grid map in mapping space for their science-fiction RPG Traveller. A number of abstract games are played on a hex grid, such as Abalone; the six games of the GIPF ...
On large scale maps and charts, those covering a small area, and engineering and architectural drawings, the linear scale can be very simple, a line marked at intervals to show the distance on the earth or object which the distance on the scale represents. A person using the map can use a pair of dividers (or, less precisely, two fingers) to ...
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Many maps are drawn to a scale expressed as a ratio, such as 1:10,000, which means that 1 unit of measurement on the map corresponds to 10,000 of that same unit on the ground. The scale statement can be accurate when the region mapped is small enough for the curvature of the Earth to be neglected, such as a city map .
Cartographic scale or map scale: a large-scale map covers a smaller area but embodies more detail, while a small-scale map covers a larger area with less detail. Operational scale: the spatial extent at which a particular phenomenon operates. E.g. orogeny operates at a much larger scale than the formation of a river pothole does.
The cosmic distance ladder (also known as the extragalactic distance scale) is the succession of methods by which astronomers determine the distances to celestial objects. A direct distance measurement of an astronomical object is possible only for those objects that are "close enough" (within about a thousand parsecs) to Earth. The techniques ...
A or x-scale; dimension of a pixel in map units in x-direction B, D are rotation terms C, F are translation terms: x, y map coordinates of the center of the upper-left pixel E is negative of y-scale: dimension of a pixel in map units in y-direction. The y-scale (E) is negative because the origins of an image and the UTM coordinate system are ...