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This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Museum Madness is an educational video game for MS-DOS and Macintosh developed by Novotrade for MECC, and was released in 1994.The game is based in an American natural history museum and aims to teach the player many aspects of history such as technology, geology, space, American history, and prehistory.
Challenge of the Ancient Empires!, also known as Ancient Empires, is an educational computer game created by The Learning Company in 1990 for both MS-DOS and Macintosh. [2] It is designed to improve history, logic, and problem solving skills in children ages 7 to 10 [3] (or 10 and up, according to the box art seen to the right).
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.
JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
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