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  2. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance. [ 1 ] [ 2 ] Connection-oriented Internet protocols subject audio signals to delays and other interference which presents a problem for keeping latency low enough for musicians to play ...

  3. Audio Stream Input/Output - Wikipedia

    en.wikipedia.org/wiki/Audio_Stream_Input/Output

    Audio Stream Input/Output (ASIO) is a computer audio interface driver protocol for digital audio specified by Steinberg, providing high data throughput, synchronization, and low latency between a software application and a computer's audio interface or sound card.

  4. JACK Audio Connection Kit - Wikipedia

    en.wikipedia.org/wiki/JACK_Audio_Connection_Kit

    For this it assumes to have exclusive access to the kernel's audio sub-system. The scheduling requirements of JACK to achieve sufficiently low latencies were one of the driving forces behind the real-time optimization effort for the Linux kernel 2.6 series, [ 8 ] [ 9 ] whose initial latency performance had been disappointing compared to the ...

  5. Audio over Ethernet - Wikipedia

    en.wikipedia.org/wiki/Audio_over_Ethernet

    While AoE bears a resemblance to voice over IP (VoIP) and audio over IP (AoIP), AoE is intended for high-fidelity, low-latency professional audio. Because of the fidelity and latency constraints, AoE systems generally do not utilize audio data compression. AoE systems use a much higher bit rate (typically 1 Mbit/s per channel) and much lower ...

  6. Pro Tools - Wikipedia

    en.wikipedia.org/wiki/Pro_Tools

    Pro Tools is a digital audio workstation (DAW) developed and released by Avid Technology (formerly Digidesign) [1] for Microsoft Windows and macOS. [2] It is used for music creation and production, sound for picture (sound design, audio post-production and mixing) [3] and, more generally, sound recording, editing, and mastering processes.

  7. AAC-LD - Wikipedia

    en.wikipedia.org/wiki/AAC-LD

    The MPEG-4 Low Delay Audio Coder (a.k.a. AAC Low Delay, or AAC-LD) is audio compression standard designed to combine the advantages of perceptual audio coding with the low delay necessary for two-way communication. It is closely derived from the MPEG-2 Advanced Audio Coding (AAC) standard.

  8. AES50 - Wikipedia

    en.wikipedia.org/wiki/AES50

    HyperMAC is an improved protocol based on Gigabit Ethernet physical layer, allowing more channels and lower audio latency. [6] It was considered for an alternate physical layer in a future revision of AES50, [ 4 ] but standardisation did not move forward.

  9. Audio Units - Wikipedia

    en.wikipedia.org/wiki/Audio_Units

    Audio Units (AU) are a system-level plug-in architecture provided by Core Audio in Apple's macOS and iOS operating systems. Audio Units are a set of application programming interface (API) services provided by the operating system to generate, process, receive, or otherwise manipulate streams of audio in near-real-time with minimal latency.

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