Search results
Results from the WOW.Com Content Network
New England Interactive Literature - A group which promotes and organizes LARPs and LARP conventions in the New England area. [15] NERO International - Fantasy boffer combat group the United States and Canada. New Zealand Live Action Role Playing Society - An umbrella organisation created to promote and support LARP throughout New Zealand.
Players dressed in character for a LARP event. A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. [1] The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character. The outcome of player ...
Live action role-playing games, known as LARPs, are a form of role-playing game in which live players/actors assume roles as specific characters and play out a scenario in-character. Technically, many childhood games may be thought of as simple LARPs , as they often involve the assumption of character roles. [ 1 ]
The most common form of freeform game is the Theatre-style live action role-playing game (LARP). Such freeforms have sprung up around the world independently. Some sources suggest the genre originated in Australia where the first large-scale (100 player) freeform was played at the CanCon gaming convention in Canberra in January 1983, quickly spreading to Melbourne and later Sydney gaming ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Game designer Rose Bailey [3] worked alongside Onyx Path to create her RPG about playing in a romantic Mars of flashing sword, choking sands, winking courtesans, and lantern-lit canal cities. [49] Cavaliers of Mars has gone on to spawn sourcebooks such as the location and adventure book, Witch-Queen of the Shadowed Citadel , [ 50 ] and ...
GURPS Discworld was the first book to include the GURPS Lite rules. [7] The GURPS Lite rules were included as an appendix, meaning it was not necessary to purchase GURPS Basic in order to play. [8] In March 2001, Steve Jackson Games published a sequel under the title GURPS Discworld Also. [9]
White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant [3] and White Wolf Magazine (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter.