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  2. Block (data storage) - Wikipedia

    en.wikipedia.org/wiki/Block_(data_storage)

    Data thus structured are said to be blocked. The process of putting data into blocks is called blocking, while deblocking is the process of extracting data from blocks. Blocked data is normally stored in a data buffer, and read or written a whole block at a time. Blocking reduces the overhead and speeds up the handling of the data stream. [3]

  3. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    The original form of the pattern, appearing in Pattern Languages of Program Design 3, [2] has data races, depending on the memory model in use, and it is hard to get right. Some consider it to be an anti-pattern. [3] There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4]

  4. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    Attempting to take a resource from an empty MVar results in the thread blocking until the resource is available. [24] As an alternative to locking, an implementation of software transactional memory also exists. [25] Go provides a low-level Mutex object in standard's library sync package. [26] It can be used for locking code blocks, methods or ...

  5. Memory model (programming) - Wikipedia

    en.wikipedia.org/wiki/Memory_model_(programming)

    The memory model specifies synchronization barriers that are established via special, well-defined synchronization operations such as acquiring a lock by entering a synchronized block or method. The memory model stipulates that changes to the values of shared variables only need to be made visible to other threads when such a synchronization ...

  6. Read-copy-update - Wikipedia

    en.wikipedia.org/wiki/Read-copy-update

    Read-copy-update insertion procedure. A thread allocates a structure with three fields, then sets the global pointer gptr to point to this structure.. A key property of RCU is that readers can access a data structure even when it is in the process of being updated: RCU updaters cannot block readers or force them to retry their accesses.

  7. Overlay (programming) - Wikipedia

    en.wikipedia.org/wiki/Overlay_(programming)

    In a general computing sense, overlaying means "the process of transferring a block of program code or other data into main memory, replacing what is already stored". [1] Overlaying is a programming method that allows programs to be larger than the computer's main memory. [2]

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  9. .bss - Wikipedia

    en.wikipedia.org/wiki/.bss

    This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. Historically, BSS (from Block Started by Symbol) is a pseudo-operation in UA-SAP (United Aircraft Symbolic Assembly Program), the assembler developed in the mid-1950s for the IBM 704 by Roy Nutt, Walter Ramshaw, and others at United Aircraft Corporation.