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Many clans take part in gaming competitions, but some clans are just small gaming squads consisting of friends. Squads range from groups of a few friends to four-thousand plus person organizations, with a broad range of structures, goals and members. The lifespan of a clan also varies considerably, from a few weeks to over a decade.
Gaming clans — groups of gamers that often play in team games—often use these gatherings to meet one another, since they typically play together over the Internet between other parties with little real-world contact. Their goal is often to win tournaments. Clans are often in "ladders" where they move up after winning a match.
Clans is a 1999 action role-playing game developed by ComputerHouse GBG AB. [1] The game includes some elements from point-and-click adventure games. The game was re-released on Steam in 2014.
Classic games include the PC game Team Fortress 2, which is featured in a few smaller leagues such as the ESEA League, RGL, [16] United Gaming Clans, [17] and European Team Fortress 2 League. [18] Call of Duty [19] and Halo competitions usually play their console editions.
Many clans and guilds also have active fan-bases, which, when combined with the 'tournament' aspect, contribute to turning clan-based gaming into a semi-professional sport. Clans also allow players to assist each other in simulated combat and quests in-game advancement, as well as providing an online family for friendly socializing. [6]
Premier Gaming League Premier Gaming League (PGL) is an online esports buy-in tournament hosting site. Buy-in tournaments with the winner taking all. Prizes range from hundreds to thousands of dollars. Mostly hosts Fortnite and Call of Duty tournaments. United States: 2018–present Pharaoh's Conclave
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Some clans are composed of professional gamers, who enter competitive tournaments for cash or other prizes; most, however, are simply groups of like-minded players that band together for a mutual purpose (for example, a gaming-related interest or social group).