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  2. Windmill (chess) - Wikipedia

    en.wikipedia.org/wiki/Windmill_(chess)

    In chess, a windmill (or seesaw) [1] [2] is a tactic in which a piece repeatedly gains material while simultaneously creating an inescapable series of alternating direct and discovered checks. Because the opponent must attend to check every move, they are unable to prevent their pieces from being captured; thus, windmills, while very rare, tend ...

  3. Interference (chess) - Wikipedia

    en.wikipedia.org/wiki/Interference_(chess)

    It is a chess tactic which seldom arises, and is therefore often overlooked. Opportunities for interference are rare because the defended object must be more valuable than the sacrificed piece, and the interposition must itself present a threat. Huczek defines interference as a tactic involving blocking moves that obstruct lines of attack. [2]

  4. Glossary of chess - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_chess

    This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...

  5. Game of the Century (chess) - Wikipedia

    en.wikipedia.org/wiki/Game_of_the_Century_(chess)

    A form of the so-called Russian System (the usual move order is 1.d4 Nf6 2.c4 g6 3.Nc3 d5 4.Nf3 Bg7 5.Qb3), putting pressure on Fischer's central d5-pawn. [7] Garry Kasparov points out that 6.Rc1 or 6.e3 both have extensive theory behind them, and that 6.cxd5 Nxd5 7.Nxd5 Qxd5 8.Bxc7 favors Black.

  6. Zwischenzug - Wikipedia

    en.wikipedia.org/wiki/Zwischenzug

    The zwischenzug (German: pronounced [ˈtsvɪʃənˌtsuːk], "intermediate move"; also called an in-between move) is a chess tactic in which a player, instead of playing the expected move (commonly a recapture), first interposes another move posing an immediate threat that the opponent must answer, and only then plays the expected move.

  7. Fear, uncertainty, and doubt - Wikipedia

    en.wikipedia.org/wiki/Fear,_uncertainty,_and_doubt

    Fear, uncertainty, and doubt (FUD) is a manipulative propaganda tactic used in sales, marketing, public relations, politics, polling, and cults. FUD is generally a strategy to influence perception by disseminating negative and dubious or false information , and is a manifestation of the appeal to fear .

  8. Pin (chess) - Wikipedia

    en.wikipedia.org/wiki/Pin_(chess)

    In chess, a pin is a tactic in which a defending piece cannot move out of an attacking piece's line of attack without exposing a more valuable defending piece. Moving the attacking piece to effect the pin is called pinning; the defending piece restricted by the pin is described as pinned.

  9. Tacticity - Wikipedia

    en.wikipedia.org/wiki/Tacticity

    A tactic macromolecule in the IUPAC definition is a macromolecule in which essentially all the configurational (repeating) units are identical.