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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Hack and slash games involving a bikini-clad female protagonist cutting swathes through an army of undead with a katana. [76] Pixel Force: Left 4 Dead: 2010: Windows: A fan remake of Left 4 Dead. Unlike the source game, a first-person shooter, this game is an overhead shooter. [77] Plague Inc. 2012: iOS, Android, Windows Phone, Microsoft Windows
Most of the gameplay revolves around driving and shooting, with occasional role-playing and stealth elements. The series also has elements of the earlier beat 'em up games from the 16-bit era . The games in the Grand Theft Auto series are set in fictional locales modelled after real-life cities, at various points in time from the early 1960s to ...
Notable graphic adventure games of the 1990s ; Game Developer Publisher System Date released Notes Game engine Altered Destiny: Accolade: Accolade DOS, Amiga: 1990: Adventure Programming Engine
Doom was one of the first major commercial games to be released for Linux.. The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.