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  2. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks ...

  3. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    The data from these papers is summarized in the following table, where the dispatch ratio DR is the average number of methods per generic function; the choice ratio CR is the mean of the square of the number of methods (to better measure the frequency of functions with a large number of methods); [2] [3] and the degree of specialization DoS is ...

  4. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    Ad hoc polymorphism is a dispatch mechanism: control moving through one named function is dispatched to various other functions without having to specify the exact function being called. Overloading allows multiple functions taking different types to be defined with the same name; the compiler or interpreter automatically ensures that the right ...

  5. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    And even if methods owned by the base class call the virtual method, they will instead be calling the derived method. Overloading occurs when two or more methods in one class have the same method name but different parameters. Overriding means having two methods with the same method name and parameters. Overloading is also referred to as ...

  6. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Since C++ does not support late binding, the virtual table in a C++ object cannot be modified at runtime, which limits the potential set of dispatch targets to a finite set chosen at compile time. Type overloading does not produce dynamic dispatch in C++ as the language considers the types of the message parameters part of the formal message name.

  7. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Method chaining, also known as named parameter idiom, is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  8. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The problem is that, while virtual functions are dispatched dynamically in C++, function overloading is done statically. The problem described above can be resolved by simulating double dispatch, for example by using a visitor pattern. Suppose the existing code is extended so that both SpaceShip and ApolloSpacecraft are given the function

  9. Windows Runtime - Wikipedia

    en.wikipedia.org/wiki/Windows_Runtime

    .NET and C++ also support overloading on type. In WinRT, only parameter number is used for overloading. Asynchrony All WinRT methods are designed such that any method taking longer than 50 milliseconds is an async method. The established naming pattern to distinguish asynchronous methods is <Verb>[<Noun>]Async. For the full runtime library, all ...