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  2. Packet Tracer - Wikipedia

    en.wikipedia.org/wiki/Packet_Tracer

    As of Packet Tracer 5.0, Packet Tracer supports a multi-user system that enables multiple users to connect multiple topologies together over a computer network. [6] Packet Tracer also allows instructors to create activities that students have to complete. [citation needed] Packet Tracer is often used in educational settings as a learning aid.

  3. Packet analyzer - Wikipedia

    en.wikipedia.org/wiki/Packet_analyzer

    Packet capture is the process of intercepting and logging traffic. As data streams flow across the network, the analyzer captures each packet and, if needed, decodes the packet's raw data, showing the values of various fields in the packet, and analyzes its content according to the appropriate RFC or other specifications.

  4. Protocol-Independent Multicast - Wikipedia

    en.wikipedia.org/wiki/Protocol-Independent_Multicast

    Dense mode multicast is one mode that multicast can use to construct a tree for sending packets to the multicast subscribers. It is an alternative to sparse mode. It is an alternative to sparse mode. The basic assumption behind dense mode is that the multicast packet stream has receivers at most locations.

  5. Promiscuous mode - Wikipedia

    en.wikipedia.org/wiki/Promiscuous_mode

    In non-promiscuous mode, when a NIC receives a frame, it drops it unless the frame is addressed to that NIC's MAC address or is a broadcast or multicast addressed frame. In promiscuous mode, however, the NIC allows all frames through, thus allowing the computer to read frames intended for other machines or network devices.

  6. Asynchronous Transfer Mode - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_Transfer_Mode

    On a lower-speed 1.544 Mbit/s T1 line, the same packet would take up to 7.8 milliseconds. A queuing delay induced by several such data packets might exceed the figure of 7.8 ms several times over. A queuing delay induced by several such data packets might exceed the figure of 7.8 ms several times over.

  7. Network packet - Wikipedia

    en.wikipedia.org/wiki/Network_packet

    In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; [ 1 ] the latter is also known as the payload .

  8. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    The packet transmission time in seconds can be obtained from the packet size in bit and the bit rate in bit/s as: Packet transmission time = Packet size / Bit rate. Example: Assuming 100 Mbit/s Ethernet, and the maximum packet size of 1526 bytes, results in Maximum packet transmission time = 1526×8 bit / (100 × 10 6 bit/s) ≈ 122 μs

  9. Packet switching - Wikipedia

    en.wikipedia.org/wiki/Packet_switching

    Davies, in his 1966 paper on packet switching, [26] applied Kleinorck's techniques to show that "there is an ample margin between the estimated performance of the [packet-switched] system and the stated requirement" in terms of a satisfactory response time for a human user. [65]