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The initial version was created in February 2012, with major upgrades in July 2013, [2] [3] [4] which enables users to model the explosion of nuclear weapons (contemporary, historical, or of any given arbitrary yield) on virtually any terrain and at virtually any altitude of their choice. [5]
A blast wave travels faster than the speed of sound, and the passage of the shock wave usually lasts only a few milliseconds. Like other types of explosions, a blast wave can also cause damage to things and people by the blast wind, debris, and fires. The original explosion will send out fragments that travel very fast.
A common aspect of computer games that model some type of conflict is the explosion. Early computer games used the simple expedient of repeating the same explosion in each circumstance. However, in the real world an explosion can vary depending on the terrain, altitude of the explosion, and the type of solid bodies being impacted.
An idealized shock tube. The plot shows different waves which are formed in the tube once the diaphragm is ruptured. A shock tube is an instrument used to replicate and direct blast waves at a sensor or model in order to simulate explosions and their effects, usually on a smaller scale. Shock tubes (and related impulse facilities such as shock ...
Harold L. Brode is a nuclear-weapons-effects physicist who pioneered computer simulations of nuclear explosions at the RAND Corporation in the 1950s. In 1951, he received his PhD from Cornell University where his supervisor was Hans A. Bethe.
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FLACS software development started in-house in the early 1980s under the sponsorship program, Gas Explosion Safety (GSP), funded by the oil companies BP, Elf Aquitaine, Esso, Mobil, Norsk Hydro and Statoil. FLACS-86 was released to GSP sponsors in 1986. Continuous research and development from then onwards resulted in many commercial releases.
The team used advanced computer modelling to study how a nuclear blast wave speeds through a standing structure. Their simulated structure featured rooms, windows, doorways, and corridors and allowed them to calculate the speed of the air following the blast wave and determine the best and worst places to be.